Chrono Wiki
Chrono Wiki
No edit summary
No edit summary
Line 1: Line 1:
 
{{Infobox CT Location
 
{{Infobox CT Location
 
|name = Lost Sanctum
 
|name = Lost Sanctum
|year = [[65000000 BC]]
+
|year = [[65000000 BC]] <br/>[[600 AD]]
[[600 AD]]|image = [[File:Lost_Sanctum.png]]
+
|image = [[File:Lost_Sanctum.png]]
 
|caption = The Lost Sanctum}}
 
|caption = The Lost Sanctum}}
 
The '''Lost Sanctum''' is an alternate dimension in {{CTDS}} . It exists in both [[Prehistory]] and the [[Middle Ages]].
 
The '''Lost Sanctum''' is an alternate dimension in {{CTDS}} . It exists in both [[Prehistory]] and the [[Middle Ages]].

Revision as of 21:18, 14 May 2011

The Lost Sanctum is an alternate dimension in Chrono Trigger (DS) . It exists in both Prehistory and the Middle Ages.

Reaching the Lost Sanctum

After defeating Dalton and recovering the now-flight-capable Epoch, the Black Omen will surface in Antiquity. At this point, two new Gates will open in the following locations:

Geography of the Sanctum

The Lost Sanctum has many locations within it that can be traversed on foot.

  • Reptite Village
  • Millenia Wood
  • Southern Glade
  • Mount Emerald
  • Winding Cave
  • Primeaval Fortress - Only accessible in Prehistory
  • Tower of the Ancients - Only accessible in the Middle Ages

Quests Inside the Lost Sanctum

The Lost Sanctum consists of two dungeons and a village of Reptites. You perform quests for the villagers in the two different time periods to receive special rewards. There are Gates within the Lost Sanctum that permit travel between the two time periods.

# Quest Age Boss Reward
1 Clear the Forest Prehistory N/A Dragon's Tear
2 Clear the Forest Middle Ages N/A Megalixir
3 The Golden Hammer Prehistory / Middle Ages GoldHammer 100,000 G
4a The Prismastone Prehistory Nu Guardian Capsule Set (2 Strength, 2 Speed, and 2 Magic Capsules)
4b The Prismastone Middle Ages N/A Dragon Arm
5 Befriending the Nu Master Prehistory / Middle Ages Nu Master Nova Armor
6 Building the Bridge Middle Ages N/A Haste Helm
7 Finding the Bridge Builder Middle Ages N/A Saurian Leathers
8 The Dark Cavern Prehistory N/A Judgment Scythe
9 Defend the Village Prehistory Archaeofang (Elder), Archaeofang (Younger) Valor Crest
10 Tower of the Ancients Middle Ages Master-at-Arms, Bladesman Champion's Badge

Clear the Forest

Once Crono's party arrives in the prehistoric Lost Sanctum, they find the entire village deserted. After looking around a bit, the party goes off into the forest to the north and clear it of monsters. Once they return, the Reptites inhabiting the village come out and reward the party with a Dragon Tear.


After clearing the forest in 65,000,000 B.C., they party can now enter the 600 A.D. Lost Sanctum, which had previously been overrun by monsters. Once the elder determines that the party members are the "heroes of legend" passed down in their tradition, and are once again employed to clear the Millennial Wood of monsters. The Reptites will yield a Megalixir when completed.

The Golden Hammer

Once the party clears the woods of monsters in Prehistory, a Reptite in the lower left part of the village requests the party to find the legendary "Golden Hammer." Another Reptite gives the party a hint that sprinkling a sapling with Golden Sand will cause it to become a golden tree. The party the departs to the Southern Glade to find some of the sand. After retrieving the Golden Sand, the party, as instructed, sprinkles it on a sapling at the end of the Millenial Wood. The party then departs for the Middle Ages to find the grown golden tree, but instead, they find Goldhammer, an Ogan that presumably chopped down the tree and already made a Golden Hammer. The party goes on to defeat it and it surrenders the hammer, which is then given to the Reptite in prehistory for a reward.

The Prismastone

Returning to Prehistory, the party receives a new quest from a Reptite in the upper left. Her daughter has fallen ill and needs the restorative qualities of the "Prismastone" to be cured. However, in order to procure the said item, the party needs to traverse Mount Emerald, which is guarded by the Nu Guardian, a dark-colored Nu that blocks the way at the base of the peak. After defeating the Nu, the party makes their way to the summit, where they find the Prismastone, which is taken back to the girl's mother for 2 Strength Capsules, 2 Magic Capsules, and 2 Speed Capsules.


In 600 A.D., there is a gem collector who wants the "Saintstone," a gem that can be created by the merging of two Prismastones. The party then returns to 65,000,000 B.C. to place the Prismastone on the altar in the Reptites' shrine. In the Middle Ages, the elder does not permit the party to enter the shrine unless they bear the Reptmark, which the party procures in the woods to the north. After removing the 600 A.D. Prismastone, the party uses the Epoch to return to Prehistory to merge the two Prismastones into the Saintstone, and is shown to the gem collector for a Dragon Arm for Robo.

Befriending the Nu Master

Building the Bridge

Finding the Bridge Builder

The Dark Cavern

Defend the Village

Tower of the Ancients

Quest Items in the Lost Sanctum

Item Location Era
Dried Mushroom Mount Emerald Prehistory
Godwood Millenia Forest Prehistory
Golden Hammer Millenia Forest Middle Ages
Golden Hammer (second) Reptite Village Prehistory
Hearty Lunch Reptite Village Middle Ages
Millenia Fruit Millenia Forest Prehistory
Prismastone Mount Emerald Prehistory
Prismastone (second) Reptite Village Middle Ages
Reptmark Millenia Forest Middle Ages
Saintstone Reptite Village Prehistory
Songbird Egg Mount Emerald Prehistory
Smoked Meat Winding Cave Prehistory
Steel Ingot Winding Cave Middle Ages
Sturdy Vines Southern Glade Middle Ages
Sweet Banana Southern Glade Prehistory
Waystone Mount Emerald Middle Ages