Chrono Wiki

Don't like the ads? Then create an account! Users with accounts will only see ads on the Main Page and have more options than anonymous users.

READ MORE

Chrono Wiki
Chrono Wiki
For other uses, see Luminaire.

Luminaire is the eighth and last Tech learned by Crono in Chrono Trigger. It is the most powerful light elemental Tech in the game. Deals massive Light elemental damage to all enemies.

Animation[]

Levitating into the air, Crono spreads his arms. A green dome swells from the center of the screen and rises. At its optimal size, the screen flashes white and the dome dissipates, causing damage to all foes on-screen.

Strategy[]

As the most powerful tech damage-wise in Chrono Trigger, it dominates the battlefield. Crono, however, has lower Magic Attack than characters such as Magus and Lucca, and is seemingly wasted upon him, as his physical attacks are more worthwhile in battle. Equipping Crono with the Rainbow and Prism Spectacles can replace a reliance upon this tech. However, should this tech be used, the player can equip Crono with the Silver Stud or Golden Stud, to compensate for Crono's low MP. Additionally, using Magic Capsules on him can also compensate for his low Magic Power.

Enemy Tech[]

Luminaire is also used by Spekkio, Nu Guardian, and Steel Shade. The animation is identical to Crono's version of the Tech, minus one key factor: the caster does not levitate above the ground while casting it. Once-King Dalton has a Tech with a very similar animation, called Plasma.

Name origin[]

A luminaire is an electrical light fixture with one or more light-bulbs.

Trivia[]

  • Serge, the main character of Chrono Cross, casts a spell called Luminaire with a similar animation, magical element, and damage qualities as Crono's tech.

Gallery[]

Site Navigation[]

Chrono Trigger Techs
Single TechsCyclone Ā· Wind Slash Ā· Lightning Ā· Cleave Ā· Lightning II Ā· Raise Ā· Frenzy Ā· Luminaire Ā· Aura Ā· Allure Ā· Ice Ā· Cure Ā· Haste Ā· Ice II Ā· Cure II Ā· Arise Ā· Flamethrower Ā· Hypnowave Ā· Fire Ā· Napalm Ā· Protect Ā· Fire II Ā· Megaton Bomb Ā· Flare Ā· Slurp Ā· Slurp Slash Ā· Water Ā· Heal Ā· Aerial Strike Ā· Water II Ā· Frog Squash Ā· Rocket Punch Ā· Cure Beam Ā· Laser Spin Ā· Robo Tackle Ā· Heal Beam Ā· Rapid-fire Fist Ā· Proximity Bomb Ā· Electrocute Ā· Kiss Ā· Roundillo Kick Ā· Cat Attack Ā· Boulder Toss Ā· Charm Ā· Tail Spin Ā· Dino Tail Ā· Triple Kick Ā· Dark Bomb Ā· Barrier Ā· Dark Mist Ā· Black Hole Ā· Dark Matter
Double TechsAura Whirl Ā· Ice Sword Ā· Ice Sword II Ā· Fire Whirl Ā· Fire Sword Ā· Fire Sword II Ā· Supersonic Spin Ā· Cyclone Sweep Ā· Megavolt Ā· X-Strike Ā· Sword Stream Ā· Lightning Rod Ā· Drill Kick Ā· Thunder Chomp Ā· Falcon Strike Ā· Antipode Bomb Ā· Antipode Bomb II Ā· Antipode Bomb III Ā· Aura Beam Ā· Ice Tackle Ā· Cure Wind Ā· Ice Water Ā· Glacial Freeze Ā· Double Cure Ā· Twin Charm Ā· Ice Toss Ā· Iceberg Toss Ā· Fire Punch Ā· Fire Tackle Ā· Double Bomb Ā· Flame Kick Ā· Inferno Ā· Blaze Kick Ā· Frog Launcher Ā· Bubble Breath Ā· Cure Wave Ā· Boogie Ā· Spin Kick Ā· Beast Toss Ā· Slurp Kiss Ā· Bubble Burst Ā· Dropdown Ā· Red Needle Ā· Line Bomb Ā· Frog Flare
Triple TechsDelta Force Ā· Lifeline Ā· Frost Arc Ā· Final Kick Ā· Ring of Fire Ā· Delta Storm Ā· Gatling Kick Ā· Triple Attack Ā· Twister Ā· 3-D Attack Ā· Eternal Darkness Ā· Omega Flare Ā· Spin Strike Ā· Poyozo Dance Ā· Master Mune
Magic TypesLight Ā· Water Ā· Fire Ā· Shadow
view • edit • history • uses