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Melphyx (Upper Body) is a boss that appears

Melphyx (Upper Body)
HP Defense Magic Defense
5000 250 65
500 20 0
Weak Absorbs Immune
None None Light




Location Sunken Desert, 600 A.D.
Treasure None
Charm None
Techs Absorb Core Energy

Sand Breath / Blind

Blanket Bomb (Fire)

Tentacle / Absorbs HP

Laser Spin (Shadow, All)

Dark Flare (Shadow, All)

Counters None
Combo Counters None
Combos None

in the Sunken Desert in 600 AD. Along with Melphyx (Lower Body) and Vilepillar (Hexapod) it's defenses are lowered when struck with Water or Ice Magic (Although it is immune to damage from Water/Ice Magic). However, when struck with a physical attack, it's defense increases. In order to maximize damage, you must strike it with Water or Ice before every physical attack. Ayla, Crono, and Robo are able to do the most physical damage per strike, so having at least one of them is a must. However, do not forget to have a Water/Ice Magic user, otherwise the chances of winning are very slim, even at higher levels.